Edit Content

Manage editable project content and live controls in Platform

Edit Content page with text entries and project preview

Platform separates approved content updates from visual editing. Use Edit Content to change viewer-facing values that were exposed for Platform editing, such as copy, interactive labels, media, and live-control values.

Edit Content organizes editable project elements by type:

Edit Content text list with scene grouping, search, and dynamic token values
  • Text for copy, labels, dynamic text fragments, and fields that include data tokens.

  • Interactives for buttons, polls, forms, and other viewer actions.

  • Media for image, audio, and video elements exposed to Platform.

  • General for live-control values and project-level editable values.

Each content section keeps scene context visible. The preview panel helps validate how a change appears inside the current MP5 experience before the change is published.

Edit Content preview panel showing the current MP5 player state

Editing Workflow

1

Find the Editable Surface

Open Edit Content for text, interactivity, media, or live-control updates. Search across scenes when the exact scene is not known.

2

Check the Preview

Review the selected scene in the player preview. Dynamic tokens should read correctly with the selected test profile values.

3

Route Changes Separately

Use Flow Map when the change affects scene order, branching logic, or which lineup a viewer should enter.

4

Save and Publish Intentionally

Save keeps the working content update in draft. Publish moves reviewed content and routing changes into the viewer-facing project state.

Content appears in Platform only when it has been exposed for Platform editing from the project setup. Visual layer design and connector structure are managed in Studio.

Flow MapConnectors

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