Studio Basics
Learn what Blings Studio is for and how it fits the enterprise workflow
What Studio Owns
Area
What Studio controls
Studio Modes
Mode
Use it for
Basic Studio Workflow
When to Use Platform Instead
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Learn what Blings Studio is for and how it fits the enterprise workflow
Blings Studio is the visual editor for the MP5 experience itself. Use Studio when you need to inspect or change scenes, layers, timing, assets, data bindings, connectors, interaction behavior, flow maps, preview state, or creative publishing.
Use this guide before opening the detailed Studio articles.
Editor workspace
Scene list, canvas, mode switcher, right panel, connector list, project actions, and preview controls.
Timeline
Layer order, layer timing, scene duration, motion presets, keyframes, easing, work area filters, and visual timing.
Connectors
Dynamic text, media, colors, visibility, countdowns, expressions, buttons, form fields, routing, and player events.
Data context
Fields and live-control values used while building and previewing connector behavior.
Flow and publishing
Flow map review, draft preview, save state, and publishing controls for creative changes.
View
Inspect the experience without changing layout or connector setup.
Design
Review and edit visual structure, scene properties, assets, timing, and layer layout.
Connect
Add or inspect connectors that make layers dynamic or interactive.
Use Platform when the work is operational rather than structural:
Reviewing analytics or project health.
Updating values already exposed for Platform editing.
Managing Dynamic Data, Live Control, Catalog, Form Data, simulation, integration, player settings, or optimization.
Checking delivery URLs, dynamic thumbnails, CRM links, SDK method setup, or spreadsheet flows.
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