For the complete documentation index, see llms.txt. This page is also available as Markdown.

Guides

The recommended first-read path for understanding Blings enterprise projects

Start here if you are new to Blings or joining an enterprise MP5 project. These guides explain the core ideas in the order most teams need them, then point to the detailed how-to and technical reference pages.

Use this section when you need the high-level explanation before opening a deeper Platform, Studio, creator, developer, or security article.

Choose a Track

Track
Read these first
Best for

New to Blings

Understanding what Blings does, what MP5 means, and which app owns each workflow.

Project planning

Planning a campaign, integration, QA process, launch path, or measurement loop.

Build and configure

Working inside Studio or Platform and understanding where to make changes.

Data collection and implementation

Connecting viewer data, collecting submitted values, or coordinating with CRM and SDK work.

1

Understand the Value and Use Cases

Learn what Blings is used for, why MP5 is different from static video, and which campaign patterns fit best.

Blings Value and Use Cases
2

Map the Ecosystem and Apps

Separate the self-serve Blings app from the enterprise workflow, then understand Platform, Studio, the After Effects extension, SDK, and connected systems.

Ecosystem and Apps
3

Follow the Project Lifecycle

See how a project moves from campaign idea to creative build, data setup, integration, testing, launch, analytics, and optimization.

Project Lifecycle
4

Learn MP5 Basics

Understand scenes, lineups, connectors, data, runtime rendering, and why one template can produce many personalized video experiences.

MP5 Basics
5

Learn Data Fundamentals

Learn the difference between Dynamic Data, Live Control, Catalog, integration payloads, and Form Data.

Data Fundamentals
6

Get Oriented in Studio

Use Studio to inspect and build the MP5 experience: scenes, layers, timing, connectors, data bindings, flow maps, previews, and publishing.

Studio Basics
7

Get Oriented in Platform

Use Platform to operate the project: analytics, content updates, flow management, data setup, simulation, integration, player settings, catalog, form data, and optimization.

Platform Basics
8

Plan Interactivity

Learn how buttons, links, branching, conditions, timeline jumps, input fields, submit actions, and player events create an interactive viewer journey.

Interactivity Basics
9

Collect Viewer Data

See how Input Field connectors, Submit Form connectors, and Platform Form Data work together when a video needs to collect leads, answers, preferences, or requests.

Collect Viewer Data
10

Launch, Measure, and Optimize

Understand delivery methods, simulation, player settings, analytics, conversion tracking, and optimization loops.

Launch, Measure, and Optimize

Common Questions

I am new. What should I read first?

Read Blings Value and Use Cases, Ecosystem and Apps, and MP5 Basics. Those pages explain what Blings is, how the product surfaces fit together, and how MP5 differs from static video.

I know my task. Where should I go?

Use the task table on the enterprise home page. It maps common jobs, such as configuring data, adding interactivity, collecting viewer submissions, launching a campaign, and implementing SDK or CRM delivery, to the right starting article and deep dive.

Where are the technical details?

Use the app and role sections after the guide track. Platform and Studio articles cover product workflows. Developer articles cover SDK, CRM, API-oriented setup, player configuration, data delivery, and custom analytics.

Deep Dives

After the guide track, use the app and role sections for detailed work:

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