Interactivity Basics
Plan buttons, links, branches, inputs, forms, and player events in an MP5 experience
Interactivity turns an MP5 from a personalized video into a viewer journey. A viewer can choose, click, type, submit, branch, or trigger custom behavior, and the project can route the next scene based on data or action.
Use this guide to understand the main interaction patterns before configuring connectors.
Interaction Types
Open a destination
Sends the viewer to a URL, email action, phone action, or dynamic link.
Open Link connector, data fields, tracking links.
Jump inside a scene
Moves the viewer to a specific frame or moment in the current scene.
Jump to Frame connector.
Branch to another path
Sends the viewer to another scene, timeline path, or lineup.
Branch Timeline connector, Scene Offset connector, Flow Map conditions.
Show or hide content
Changes what is visible based on viewer data, live controls, or logic.
Layer Hide connector, conditions, expressions.
Collect typed input
Lets the viewer enter text inside the MP5.
Input Field connector.
Submit a form
Sends viewer-entered values to Form Data or custom handling.
Submit Form connector, Platform Form Data.
Trigger custom code
Runs logic on player events or connector expressions.
Expression connector, Player Events connector, SDK event handling.
How to Plan an Interactive Flow
Interaction QA Checklist
Before launch, confirm:
Every clickable layer is visible, readable, and easy to activate.
Every branch has a clear next scene or fallback path.
Every link has a valid destination and tracking plan.
Every input has a field name, placeholder, empty-state behavior, and submit path if needed.
Form submissions have approved storage or custom handling.
Analytics and conversion events match the campaign goal.
Platform simulation covers each important path.
Deep Dives
ConnectorsFlow Map basicsCollect Viewer DataLast updated

